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The Secret History of Mac Gaming

Command Prompt

Updated: Aug 12, 2019

One of the things that Seth and I have in common is that we came up in the bad old days of the Macintosh – the pre-Return-Of-Jobs days. Back then your Mac wasn’t sleek and metallic and razor thin; no, it was a beige box with a multi-colored Apple on the front and a serifed product name front and center.


You could work on the things, but gaming was a more questionable proposition. Mac games were an entire subculture unto themselves, and with the dev cycle of game creation so long and the market dwindling you didn’t see many huge crossover titles.

So, it was with considerable nerdy nostalgia that I saw this cool project over at Unbound. I’m definitely signing up for this, and would encourage everyone else to do the same. It promises to be a tantalizing snapshot of a niche industry and what it became.

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